With about 6 months of playtesting, bugs in my DressCode sprites have been logged and need to get fixed.


Updates to Moogles (v2, December)

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IC Moogle v2.ips

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DCC-Moogles_v2.ips

As you can see, the actual FFV Moogle design was used more heavily in this upgrade. Changing the battle sprites’ eyes to match this style vs the FF6 “Mog” design worked well.

Some clever palette hijinx allows them to look poisoned in a selective way, versus turning completely purple all over.

Updates to Alchemist (November 2025)

Removing the feather from the hat in both battle and Dress Code map sprites

Notes on Alchemist sprites for all 5 heroes: