Have received play tester reports of glitched text in the ending sequence of the game (The Poem of Light) which is mostly plaintext in the rom. It’s also extractable w the noisecross Editor, but for some reason the tool will not inject an edited file.
Investigations based on the export lead to this text’s location in the rom pretty quickly, though— 3A 3B 3C 3D occur only one time before this.
Here it is before the duped text was removed:
The code after I removed the duplicate text:
Awaiting a play test to see if this fixes the issue, which was a few lines repeating and overwriting the intended final lines.
Also curious is why an array of alphabet declarations (much like a table file) shows up right before the Poem text. It may explain why some of the letter assignments don’t match up with the expected ones in the default table file.
Here’s the same area but in the GBA Script based FFV Pixel Freemaster Edition v5.55, note the different translation in the same place in this rom. No extra lines were found, so the ending sequence presumably doesn’t have the typos seen above.