Spriting

Currently finalizing the v1 of “Clean Krile” aka Un-chibi Krile, which will get added to this in order to fix some sprite art mistakes from the earlier version.

  1. finish redrawing sprites (those 5)
  2. adjust palette in WIP rom
    1. paste RPGe palette for “Cara” here:
    2. _
    3. then copy all 32 bytes to the WIP rom for a quick fix
    4. confirm colors changed in chocolatebird
  3. import those 5 via ff6tool
  4. make patch
    1. apply to WIP
    2. confirm colors and fixed 5 Jobs in chocolatebird

Debugging

Screenshot 2024-09-25 at 16.26.28.png

From these posts.

☑️ Auto Dash Bugfix

Turn off Auto-Dash, Make it Hold B to Dash

Super confusing situation bc even when the code at 0x001251 is restored to match the vanilla game, the auto-dash is persisting!

image.png

Solved by Cubear: value at $001248 was 06 instead of 00.

Reverse engineering from observations of wram in a debugging environment (Mesen) yielded this address.