Event that shows Job/Ability explanation currently triggers on:
this is (Trigger Event 187)
New script ⤵️
remove it by copying the last 3 lines to Boco, below
New script ⤵️
If Event Switch 24 == Off
Exe: Event 64
Exe: Event 65 Changing the Map exit to be outside of Pirates Cave
New script ⤵️
<aside> 👉 Why this didn’t work as expected…
It seems like I chose the wrong NPC Trigger on map 18 Cave Entrance. There’s another instance of Boco, above the cave and this is only triggered once, when the party first arrives. This is the NPC Trigger I need to choose, in the next attempt— the current one might occur in World 3; or it might be that this instance of Boco has some scripts that are jumping around the injected script to open the Job/Ability tutorial… It’s unclear, but the other NPC instance is a better choice because it won’t be repeatable as a tutorial here.
</aside>
Job/Ability tutorial also triggers on:
Event 871
remove bottom 5 lines for now, just leave line 1 to display dialog…
<aside> 👉 Why this didn’t work as expected:
As far as I can tell, the routine (every routine, probably!) needs an “exit” line. Removing this line caused the game to soft lock (freeze w/o resetting) as soon as I talked to this NPC and chose “No”. I suspect it’s just because I cut out the End Routine line in the script.
If this routine is left with a normal End line, then the script ought to close without locking the game.
</aside>