Based upon notes found here and …

Proposal for revising the coding of enemies in Final Fantasy V, to create a deeper and more strategic game. Two Types would be expanded significantly, and more weapons would gain power to do extra damage based on Type.

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Monster Types with Populations in FFV vanilla game

| • Abductor (Castle Exdeath) • AlchymiaAlte RoiteBerserkerBio SoldierBlack WarlockCalofisteriCherieCovertDeath DealerDragon PodDrippyDruidDueling KnightElm GigasEnkiduExdeath (Great Forest of Moore) • Exdeath (tree form)Exdeath's SoulFamed Mimic GogoExecutorFarfarelloFlaremancer | • ForzaGargoyleGigasGilgamesh (all but 1st battle) • GobbledygookGrand MummyGravitatorIce CommanderIce SoldierIron FistIron MusclesJackanapes (Castle Exdeath) • Lamia QueenLemureMagissaMani WizardMetamorphMini MagicianMinotaurMummyMykaleNeo Exdeath (back) • Numb Blade | • OdinParthenopeRa MageRamuhReflect KnightReflect MageRicard MageRonkan KnightSekhmetSergeantShadow DancerShivaSiren (humanoid form) • Siren (undead form) • SorcererSteel FistSword DancerTitanTonberryTravelerTriffidViliaYojimboZephyrusZiggurat Gigas | | --- | --- | --- |

#2 Humans

  1. vanilla game enemy count: 70
  2. vulnerable to:
    1. ManEater knife
  3. proposed new vulnerabilities:
    1. Poison/Dark
    2. make these otherwise exotic weapons much more useful, all game (just give them the same bit flag as ManEater, will need to buff that weapon as a result tho):
      1. Axes
      2. Ninja Swords

| • Abductor (Castle Exdeath) • ApandaBandercoeurlBandersnatchBelphegorBig HornBlind WolfByblosCalofisteriCarbuncleCatoblepasChimera BrainCray ClawCur NakkThe DamnedDechirerDevilfishDhorme ChimeraFrost Bull | • Garula (boss only) • GatlingGobbledygookHedgehogHellraiserImpIronbackIstory LythosKuza BeastJackanapes (Castle Exdeath) • LamiaLamia QueenLandcrawlerLycaonMagic DragonMecha HeadMoss FungusNeo Exdeath (middle) | • Neo GarulaNutkinOiseaurarePanteraRajiformesSand BearSekhmetShell BearSkull EaterSpizznerStray CatTatouTunnellerTwin LizardTwintaniaWild NakkWyrmZephyrus | | --- | --- | --- |

#3 Magic Beasts

  1. vanilla game enemy count: 57
  2. vulnerable to:
    1. Whips (cause Stun more often)
    2. Artemis Bow
  3. proposed new vulnerability:
    1. Earth
    2. Whips (also more damage)
    3. Katana (Samurai vs yokai concept)

| • ArcheosaurAspisBig BossBone DragonCalcruthlThe DamnedDesert KillerExdeath's SoulGhidra | • Gil TurtleGrand MummyLamia QueenMandrakeMindflusherMoverMummyNecromancerNereid | • PhobosPoltergeistRajiformesRed DragonSiren (Undead form) • SkeletonTritonTyrannosaurUndead HuskUnknownZombie Dragon | | --- | --- | --- |

#4 Undead (would become #5)

  1. vanilla game enemy count: 29
  2. exemptions to normal game mechanics
    1. immune to instant death (not Killer Bow, tho!!)
    2. fully healed by Doom
    3. harmed by healing
    4. killed by PhoenixDown