Identify which bytes are used during battle for HP Drain and MP Drain.
Create a new subroutine in the game to allow MP Drain digits to offer a new color, versus HP Drain.
There are 5 ways to drain MP in the game:
The two Mix recipes are almost certainly different in a lookup table, but it’s uncertain if they point to the same effect routine in the rom.
Notes forthcoming
Here is a snapshot of the FFV rom while HP Drain is happening in battle from the DrgnSwd (Lance) Ability.
Bytes utilized for this effect are $110F08 - 110F17.