Huge thanks to the contributors, this FFV Clean project is the work of many people! Most notably: Inu, Modoh, RoSoDude, Cubear, Tzepish, Gens. Some contributions from ChickenKnife, LeetSketcher, tsushiy, C_CliFF, Conn, & clymax bring additional variety, alignment and depth. My focus is on sprites and data, and curating the talented work by many other hackers. Editing tools written by everything8215, noisecross, birdulon, and Snow Bro have proven essential in crafting these FFV Clean Editions.
Berserker actions in battle improved by RoSoDude; also affects battle speed penalties for Berserked, Confused, and Zombie'd characters. Key changes, as explained by the author:
Improvement to Dancer's Sword Dance, it triggers more often if the
are equipped: all four of these stack to fully max out the odds of Sword Dance in battle
Improvement to Chemist's Remedy !Mix, it now removes Petrify
Re-equipping items in battle is better
!Flee will be disabled if the party can't run from the battle
Character name changes to yellow when HP is critical
(2 thru 6 are all Inu patches that were finally added, some at the recommendation of Gens.)
Tonberi
Atomos
“____” enemies in Forest of Moore
Carbunkle
Melusine
Triton
Nereid
Phobos
Omniscient
Bahamut
Gil Turtle
Calofisteri
Apocalypse
Catastroph
Halicarnso
TwinTania
Necrophobia
Exdeath
NeoExdeath
Shinryuu
Omega