I’m patching and hacking together bugfixes and improvements to enhance Final Fantasy V on the Super Nintendo, and create a launchpad for romhacks based on this game. These changes are meant to improve and not distract from the vanilla FFV experience, however I’ve rearranged some things that might be noticed by veteran players.
This spilled over into a twin project, with most of the interface changes and bugfixes I’ve worked into FFV getting woven into a Clean version of FF5R.
FF5r Clean
Main Clean Patches (v1.984)
ffv-clean.zip
FFV Clean Changelog
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🛠
Important Patch! If you have the version of FFV Clean (v1.952) or FF5R Clean (v1.9) that’s on archive.org, there is a graphics bug!
Please apply this patch over those versions to fix it!

FFV Clean v1.952 + FF5R Clean v1.9 FIXER for Krile Freelancer (Jobless).ips
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Reported Bugs in FFV Clean
Major Changes in FFV Clean
- Icons
- Blue magic spells have the 🔷 icon, helping them stand out
- all weapons that had this now have more appropriate icons
- Boomerang icon imported from FF4 for 2 weapons
- all Espers have black, white or time magic designations
- black icon is much darker
- drop shadows on weapons & armor icons placed on the right and bottom
- new Bow icon created
- improved icons for Float & Blind added
- a custom item icon (💰 ← w/o the $) was added to call out the monster items used as ingredients for the !Mix command (v1.83)
- TurtleShell
- DarkMatter
- DragonFang
- the bottle icon that was used only by Drinks in the original game is now used by the 9 healing potions and items that work w !Mix
- Potion
- HiPotion
- PhnxDown
- Ether
- Elixir
- EyeDrop
- Antidote
- HolyWater
- MaidenKiss
- Graphics
- menu font
- improved by removing grey drop shadow
- overhauled based on an open source True Type font
- dialogue font
- completely redone; thinner, more uniform letters
- battle sprites
- Krile looks like the other heroes, no more “huge head” art style
- Bartz fixed in a few poses, given sleeves as a Red Mage
- Lenna given sleeves as a Mime and Freelancer
- map sprites
- all 104 Jobs that weren’t visible on the map are now visible on the map (Cubear’s work) 🤯
- Freelancer Bartz and Lenna have sleeves and Bartz has pants (after the Wind Crystal)
- Interface
- L & R
- quick scroll in many lists, like Blue Magic
- switch between characters when Equipping or checking Status menu
- Dashing for 2x movement speed in all towns, caves, dungeons with all Jobs; Thief Dash Ability works at 4x speed now
- X button passes the turn in battle with no loss of readiness
- Battle Mechanics
- Kiss of Blessings no longer cheeses the game
- Berserk status will do more actions than !Attack, can also:
- !Mug
- !Dance
- !Jump
- and more…
- !SwdSlap works as intended, hit target w/o lifting Sleep, Control, Confuse and also may cause Stun
- !Check also shows the elemental weakness, as originally intended
- Giant Drink works on enemies
Custom Map Sprites, per Job
FFV Clean features the incredible “Dress Code” project by Cubear: it represents a year’s worth of new graphics! Roughly 100 kb of custom sprites crafted by hand!

Krile in Profile
I overhauled Krile’s art so she looks more normal and less “chibi”. Here are the previews of that work, the “Unchibi project”: