Many opportunities for adding extra content to the original, vanilla Final Fantasy 5 exist. Here are my notes on some good places in the game to add bonus content, plus notes on some Post Exdeath endgame possibilities.

During the Early Game, World 1

Canal changes, optionally

Repurpose Canal mini dungeon (where Ship is the character) for later

Best re-use might be as tunnels in the Shifting Sands desert

World map is the canal now

every tile on the canal an encounter

last tile leads to the Carlabos battle, that leads to the Syldra event scene

Event Scene adds Syldra off the starboard bow, then vanishes in whirlpool (gaining Syldra summon event scene has this code), it fits w existing dialogue

Make North Mountain longer

Give it a secret zone to come back to in World 3 (when finding Bahamut)

Mountains south of Worus could have a bonus cave with treasure

maybe special mobs that Berserkers can easily kill

Unlocking a path to Istory from Karnak, maybe change world map slightly

New cave or mini dungeon before Library

good monsters to capture

boss that’s vulnerable to whips and/or certain captured monsters

Additional small dungeon caves in the Shifting Sands desert

2 or 3 separate tunnels

with insect or desert creature bosses

Lonka Ruins

Add a Key item in an obvious chest

it will unlock new rooms in the ancients’ caves near Jacole

more good weapons and mini bosses in chests there

More room minibosses

World 2

Gil Turtle’s cave

Add rooms; additional mini bosses in good weapon chests

Underground Waterway before Moogles

more treasures; good mobs to capture

mini bosses before Tyranasaur boss