Recent work by the FF4 Ultima hacking community (Gedankenschild, epigonone) has achieved more detailed map sprites for all the PCs & some NPCs.

I’m documenting the palette colors imported from the WonderSwan version of FFIV here, so that they can be easily referenced and edited in future custom work. Thanks to Anderson Vianna for the awesome SNES Color Calculator that was used to make these RGB conversions very efficient.

If you’re wishing to change these palettes permanently, the address in ROM is listed for the 32 bytes that describe each palette.

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palette 00 (blues)

00 42 42 08 08 20 0A 50 8C 59 4E 7A 52 7B DE 01 14 32 18 63 DC 08 92 00 58 19 5E 1A DE 4A 9E 43

@ $19F000 in PRG ROM

Colors in RGB

0,132,132 16,16,16 66,0,66 82,0,165 99,99,181 115,148,247 148,214,247 247,115,0
165,132,99 197,197,197 230,49,16 148,33,0 194,82,49 247,148,49 247,181,148 247,230,132

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palette 01 (greens)

00 42 42 08 08 20 C2 19 C8 02 D2 13 0A 50 DE 01 8C 59 4E 7A DC 08 92 00 56 29 5E 1A DE 4A 9E 43

@ $19F020 in PRG ROM

Colors in RGB

0,132,132 16,16,16 66,0,66 16,115,49 66,181,0 82,0,165 148,214,247 247,115,0
99,99,181 115,148,247 230,49,16 148,33,0 181,82,82 247,148,49 247,181,148 247,230,132

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